Finding our way in the diaspora of game worlds

You Thought Your Villainy went Unnoticed…

This superhero MMO presents the player with plenty of binary choices, the most important of which is a path of heroics, or of villainy. The implications of that decision boil down to the type of globe you might see, amongst.. other things.

As regular contributor ‘Big-Cow’ describes it: villains are allowed to pass between Metropolis and Gotham by way of the Hall of Doom. The Hall is described on the DC Wikia project as being in a secret location, somewhere in a swamp which lays between these two cities – the stomping grounds for Superman and Batman. Inside, the planet is rendered in a pale red.

Heroic characters pass instead through the Watchtower, which was once a literal tower – headquarters to the Justice League of America. Its destruction saw that name pass instead to a satellite, which now serves the same function. As ‘Big-Cow’ points out, the heroes’ green and blue holo-globe is rendered fairly pointless by the view of the actual Earth just outside:

Later screenshot released by Sony Online Entertainment in November 2013, showing hi-res textures employed in the game’s PS4 release.

Thanks to regular contributor ‘Big-Cow’ for these! Each screenshot includes a targeting reticule; the Hall of Doom shot also appears to sport an interactive ‘hotspot’.

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